Concept Artist & Art Director
Hi, I'm Plamen — a concept artist and art director with a passion for building immersive worlds and compelling characters. I bring ideas from rough sketches through to polished visual concepts that guide entire productions.
I've worked across film, games, and animation — collaborating with directors and creative teams to develop the visual language of their stories. Whether designing a single hero character or establishing the entire look of an environment, I focus on the details that make a world feel real and lived-in.
Let's work together →
Short description — the project, your role, what makes it stand out.
A personal project exploring vertical worldbuilding within a mining qarry/canyon with a side dish of miysticism.
An atmospheric paper plane flight arcade game, with each level acting as a methaphore for a period of our lifes.
Short description — the project, your role, what makes it stand out.